Garibaldi's Cut - a vital enemy supply line crosses a bridge over Garibaldi
Cut in the northern Sprines. Goal of Bridge Missions.
Squiggly Line Puzzle - Delmarintha Dig Group?
Stallman, Richard (Brian) - Member of SOAK. Killed by wyvern cannon
bombardment in "Stallman's Depression" while mapping Culebra Island.
Missions: Culebra I.
Staple Island - see Culebra Island.
Stat, Rheo (?) - Member of Persand Expeditionary Force.
Stensgard, Odin () - Member of Vyrican Reclamation Expedition.
Arrested and hanged by Krasgorod military police.
Stewart, James (Ben) Human male. Actor and petty thief. Died in Vorn from magic-antimagic explosion in Moria.
Stink fruit -
spell component?
Stone, Herbert (?) - person with some knowledge of the events related to the search for the King and the politics of the Alliance Council at the time (late 3202).
Stone, Mark (?) - a ranger/orienteer hired by the Order of the Ring
in time for the Rajendra Rescue mission. Member of Order of the Ring.
Captured on O.R. rescue mission by eckyebrech on unknown island in western
ocean. Missions: Rajendra Rescue, O.R. Rescue.
Stone Shape - a physomancy spell. Can be used to block off cave
passages - a way to slow down tribal Eck pursuers on Persand Island.
Stonesplitter, Baeraman (Ryan) - physomancer, wields a warhammer, an El Ouhd
agent "Shard" as of November 10043. Missions: Taniger Rescue, Mock Turtle.
Straun, George (Joe) - "A human [geologist] who seemed to have as
many rocks on his mind as in it." Member of Omnico. Killed during combat
with El Ouhd agents while trying to board Order of the Ring ship with the
Captain in KDP West. Missions: Ilmenite Mine.
Strelsau, Rupert (NPC). Human (?) male. Former NETCO Agent 111,
worked with SOAK on first Culebra Island mission. Joined SOAK shortly
afterwards.. Missions: Culebra Island I, Omniventure V.
Strumpet, Abner "H. Ross" (Scott). Aka Paul Erdos. Staff wielding
cartographer/ mechanical engineer/sleep caster. Former member of OMNICo
and one of the leaders of SOAK. Was the first to travel in the snake,
having found himself taken to an island later to be called the Brid Island
(?) and then Symtheta. Is strangely and powerfully attractive to women,
including Felissa Hayes-Hunter, Leah Aethelwulf Meyer and a female
engineer. At one point, Peregrine Falcon recalled, "I ran into Abner
Strumpet on the road in KDP-W... [this was while Peregrine was preparing
for Grendling with Guanerius - probably in late 10042] and was happily
suprised to see him still wandering around and doing well. He was a bit
dismayed at the loss of one of his toys, [the Snake Whistle?] but seemed
eager and excited to be working for a company named SOAK."
OMNICo
missions: Sprinal Tap (as acting 1LT), Illum Gamma. SOAK missions:
Blendon Island, Trangle Sewers (co-commander), Culebra I, Omniventure V.
Stuckey - galago monkey, Delvin Rover's familiar. Last seen on Ilum
Alpha.
Stunkfellow, Dextro (Scott) - acquisition specialist. Member of
Omnico and the Sword Group. Hobbit short-bow fighter, lock picker and Claw
worshipper. Died unresurrectably in the Skeleton Battle with the Sword
Group. Missions: Yarisuto, Rajendra Rescue, Ilmenite Mine, Illum Alpha,
Sword Quest.
Stunkfellow-Stroup, Pilfer (Scoon) - halfling/hobbit member of the
Verteux Loonies.
Stych, Carnie (NPC) - crewmember(?) on board The Dawn Treader for
the Pike Group's Eck Temple Mission or member of the Pike Group on that
mission. Died on Persand. "One of the great intellectuals minds of the
world." Also involved with Tyflyc River Expedition with Team Alpha (?).
Subotnik, Carney (NPC) - Carney is a huge, brawny fighter who
appears not to have the slightest glimmer of intelligence in his eyes and
wields a fine longsword. Killed by a fireball in the Gnome Cart adventure.
An original member of Bysshe Commandoes.
Sudibin - a group of dark-skinned elves. Language = "Japanese".
Sudibin Monastery - A site ostensibly occupied by sudibin holy men and their
entourage in the southwest corner of Vyrica, which is used by drow
thaumaturgists and biomancers to conduct research. The site has also been
used as a permanent incarceration cell. Goal of El Ouhd's Taniger Rescue
Mission.
The site is 14.2 miles due east of landing cove 83 on the western shore of
Vyrica. It consists of an external structure of two stories, a separate
stables, and a well. The building is located on the west side of two-level
hill and is built on the first level of the hill against the slope of the
second level. It is known that the building is secretly extended into the
hillside and below, but the precise extent of these additions was unknown.
In late 10043, it was thought that there were 30-40 enemy personnel at the
site including 10-12 guards (mostly sudibin), 10-15 researchers (mostly
drow), and 10-15 support people (humans and kobols). The guards were
expected to be above average in combat ability (level V to VII) and armed
with magical weapons or signaling devices. The researchers were equipped to
fight with spells and in melee. Two groups of 2-3 guards on horseback
patroled the area within about four miles of the complex. There was one
observation, in a 10031 El Ouhd report, of an animated humanoid in the
vicinity. And Egyebrech forces had been seen in small numbers (6 or less)
sporadically in the area and observed bringing supplies to the complex.
There was no pattern to their arrival, but it occured only once every
seventy to eighty days.
Suki, Mitsu (Lisa) - female biomancer sudibin, an old friend of
Aleph Roterisk and a founding member of Sankwich Explorations.
S'vorak, Lantelle - female human (?) magic user, former leader of
OMNICo, member of SOAK and El Ouhd. Known or suspected aliases: Monique
Blanc, Agent Labyr.
Omnico Missions: Castle Vaheran. EO Mission: Taniger
Rescue (?), Vorn.
"I couldn't help but feel some guilt and shame as I left Carthage. I was
leaving behind not only my leadership position in OMNICo, but possibly
putting my comrades in deep risk... Something tells me... that those
[ancient orcish?] liches really wouldn't want some random idiot holding
onto their magical devices, so why not take the logical choice and let this
idiot carry it around... It saved me once.
[The world turns black and white, memories coming back for Lantelle
Svorak] There we were, standing on the glacier's edge, looking at the
[Castle Vaheran]... across the short-grassed rocky terrain were marching a
group of... ice bears. Their leader stopped before us, barking something
that seamed like a challenge. I prepared a confusion spell... Grey cut
him down... We proceeded inside the building... discovered a strange
concert of chambers. The ends were blocked off with metal bars... the
passage to those bars riddled with pits. In one of those pits we found the
body. I was lowered down on a rope... The body... was our employer, Jubal
Tokenfall... After mapping... the chambers out, we realized that the
passages were near symmetrical... I took the right, and one of our newbies
took the left passage... we walked down our respective hallways, the bars
coursing in and out of the walls in front of us, moving down the hallway.
A second set of bars appeared behind us as we walked, moving
ever-so-slightly faster than the bars in front... As I was reaching the
end of the hallway, shouting out for the other person to move faster, my
backpack was caught in the bars at my back. I thought I was a memory,
but... I was able to break the straps of the backpack and I collapsed into
the room at the end of the hall. As I picked myself up, an ethereal figure
coursed towards me. I do not remember exactly what it said in my mind, but
it was something along the lines of 'prove your worth'. I collapsed to one
knee, head bowed, and I held aloft the iron ring that I had recently found,
feeling awe and mystery at what came towards me. The phantom passed me by,
and as I caught my breath I heard screams further down the corridor. I
never thought I'd find religion...
We returned to KDP-W, and reported to
SETCO, but we told them nothing of the ring or the dagger officially... I
will not let them have this ring, I will take it to the High Druid myself,
I will return it to them, and perhaps they will allow me to join them,
allow me to learn from them. It is a risk I must take...
Stephan Bolger is the only one who came with me. We parted ways with
OMNICo, telling none of them where we were going to hopefully prevent them
from being forced to tell. I hope that we will return, but I cannot be
sure. The 10th of August, 10037 saw us leave from Carthage on our way to
Allatrope. Once there we spent 11 weeks training, preparing... On
November 18th... we chartered a boat to take us near Roanoke in an attempt
to reach the central plains of Vyrica and the High Druid. Funny that I was
on this quest, and I had not been doomed... Well, sometimes personal
quests are more important... On the 26th of November we arrived somewhat
south of the Vyrican Range... We hid the dinghy as best we could, and set
off...
On the 27th we made another 15 miles of travel, and weary we once again
hid ourselves and went to sleep. Unfortunately... About midnight Stephan
and I were surrounded by orcs and questioned... For a day and a half we
wandered through the mountains until we came upon a high valley... Here we
met a gnome, and a human in maroon robes who only after continued prodding
told us we could call him 'Luke'. Luke explained that they were a guerilla
band fighting against the invaders, and that we were free to go any time,
but he cautioned that without help we may be captured or worse. He took a
great interest in the ring I wore, saying that it was a signet of that
ziarchy of druids that split from the traditions and went to fight with the
Ecks. He told us this story: The druids had a prophecy saying that a
'wave' would begin in central vyrica and overwhelm all. The ecks coincided
their move so that they would seem to be that wave. Most of the druids
believed the ecks to the the fortold 'wave' and went over to their side.
Jubal was apparently included... He also mentioned that the wearer of this
ring had once been his teacher. (Jubal?) When I asked him why he wore the
Shangri-laist robes, he said that he was one of them. 'Shangri-laists, ' he
said, ' study every religion to understand them fully.'
November 29th was a dark day for me. Luke promised to help us if I
would let him study the ring... for a couple days. After much
contemplation and discussion with Stephan I agreed. I gave him the ring.
Not long after 5 humans came into the area in apparent desperation. They
said a strange undead army had risen from the ruins of Surido. But as
people surrounded them to peer at a map they had unrolled, all hell broke
loose. The 'men' mutated into undead creatures, and ecks rushed into the
area. Luke somehow encapsulated one of them in a block of ice, and told us
that we could escape by jumping into the pool. He said there were secret
tunnels beyond a hole in the bottom of the pool. We lept into it, finding
the hole and swimming for dear life. We made it to the other side, and
finding land were forced to fight off a couple ecks that had followed us
in. Once situated we lit a torch and looked around. A staircase climbed
its way up the walls of this enormous chamber, and a rock bridge spanned
across a huge pool. Crossing the [slick] bridge was difficult... one...
fell into the pool and was killed by some giant monster in the water... We
came upon a door that held a symbol I had never seen before. [What was the
symbol?] We managed to pry the door open and came to find that we were in
a 3x3 grid of rooms, with magical doors that, when their symbols were
pressed, opened and closed other doors in some form of sequence. Once we
separated Stephan from the rest of the group, attempting to press the doors
in two separate sections open at the same time... He was assaulted by
something in the dark, and when we opened the room, there was nothing
there. So here we are, a small band hoping we can get through this
miniature maze, knowing that up above ecks sit around a campfire, probably
waiting for us. We might be able to sneak out, but I'd rather take my
chances with whatever lies down here..." Lantelle Svorak, 29 November,
10037
Merlin Maze - name for the 3x3 grid of rooms.
Swinburn - location of abandoned mine in deep gnomish territory
where the Western Wind was to excange a box of "spell componenets" for
artifacts with renegate deep gnomes in January 10040.
Corrections? Additions? lkies@jumpgate.net
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