6th Edition Revisions
Page 5, U-Z
Uchebnik - Thomas Samson died there in 10035 soon after the triangle maze.
Uchebnik: Temple Fantastic Ancient Orcish Temple with liches and everything.
Uchebnik: Patville This town needs to be wiped from the face of the world. No stone left atop another. Salt the ground.
Uchebnik: Great Migr. There's got to be something here. Why else, given that the land was empty and unused, would the Pav. humans be so hysterical about the Gypsy Elves settling there? Much more importantly, why were Eck still there?
Undead -
Some uniquely irritating undead were developed at the Fire Dwarven Necromantic Research Facility. Twilight van der Rohe, "The battle ended for me when a f!cked-up roll sent my sword clattering to the ground, and the wretched undead monster I was fighting dropped an oozy gobbet of flesh on top of it. As I tried to pick up my sword, the gobbet attached itself to my hand and burned it badly in some revolting chemical way."
Underwood, Thomas (Ben) Human male. Accountant for SOAK. Dry. Fixated on the bottom line.
Universalists - require 10% tithing. Members: Liam Cosgrove, Cardinal Fitzroy, Othniel, Theresa Troost. Aspiring Knight: Thomas Samson.
Van der Rohe, Twilight (Geoff) - member of the Pegasus Corps on Vorn. Hir first mission was the Temple of Friendship mission. S/he also went to the Fire Dwarven Necromantic Research facility where hir adventures seem to have ended at the hands of a caustic undead monster.
Varini, Giacomo Irata (Ben) Surface gnomish male. Writer wanderer and Thoreauvian.
Veridian, Iana (Ben) Human female. College student, physomancer. Presumed dead on India.
Verteux mountains and River City - Group: Verteux Loonies. Problem: party has no clue what to do next. Need decent equipment. Need sane leadership (i.e. NOT The Pat). This puzzle is a lead on treasure and in all likelihood a portal
Virtue Puzzle - see the virtues, Desiderata, the Friendship Temple and Ziggurats.
Vorn -
Arnsata - mountainous region of Vorn where Grey Dwarves live.
Vorn Chronology -
6833 or 6834: year in Arboria when the Temple in Vorn was restored.
Vyrica -
If Vyrica were much of a place to live, it would have been much more successfully colonized years ago. Who lives in Vyrica? The Sudibin used to; the Orcs of bygone eras achieved a modicum of penetration. What about the Koboldan Kingdom?
War against Eckyebrech Invasion
From Chris in 1996: Rob: "Oh, by the way, the Eckyebrech have marched through the Confederacy, blown up Gailenia, and have raped all the men and pillaged the women." Players: "Uh, that's nice. How does that affect our Grendeling expedition?")
Geoff in 1996: ECKS IN THE CONFEDERACY? Well, they're knocking hard at the front door, in any case. One of the many things that we *didn't* know is that the "bridge" we were blowing up [see the Bridge Missions] wasn't necessarily just a conventional bridge; it looks in some respects like there may be a new portal; or else the Enemy have taken the Abraxian Shrine Portal and put it to use. Pity we didn't destroy it.
Chad in 1996: My current theory on the Eck offensive:
They have started this "major" offensive in the north. What we are failing to remember is that they have also been reoccupying many positions on Vyrica also. This is just the first step of the major Illican takeover bid. As alliance troops are moved to the northern front, the Ecks WILL attack KDP and the republic. Illico has been the major strong point of EOW defenses. If Illico were seemingly being overrun the rest of EOW would lose heart.
The Eck forces have superior ground troops, superior magick knowledge, and honestly superior leadership. A brief explanation of this statement:
Superior ground troops: this one is self-explanitory
Superior magick knowledge: with the alliance with the Gnomes and Drow knowledge of both branches of magick and the "dual" magick are known and readily available
Superior leadership: not to knock the current military leadership, but honestly, the only thing that has really stopped the Ecks from over running EOW is the plague. Not our wonderful military leadership. Granted the marvellous ailment that befell the Ecks may have engineered by our military might, but they have seemingly done nothing to really prepare for the new offensive. If they had, It wouldn't be so damn effective.
And lastly, the reports coming from the north are that the military made an attempt to thwart the current offensive before it started. However the strike force was obliterated before ever reaching its target. This is just another sign of inferior leadership and planning. -Anonymous letter to the opinion page editor
P.S. Maybe we should just surrender and make peace.
As everyone knows, the "deadline" for the end of the world has long passed. Supposedly, the Ecks should have overrun EOW, or the world should have exploded or something, because we did not find the Captain and the King (the swords, if you don't already know), bring them together, and kick butt, etc. etc.
Obviously the world has not ended, but it may be that the Ecks can never be run out of EOW now, that they will be around forever -- even with the might of the swords. My point is -- WE NEED TO FIND THE SWORDS!!!
MAGICAL INSTITUTIONS TO RAISE RATES (Chronicle of Dun Cess, [01 Jan 43]) The Institute for Advanced Sorcery announced today that the magical colleges would raise their membership, initiation, and training rates... No great uproar over the increase was expected. No reasons were officially given, but it expected that the ongoing conflict is cutting into the organizations' revenues.
REPUBLIC RAISES CORPORATE INCOME TAX (The Merchant Times, [01 Jan 43]) As of the first of 10043 the corporate income tax rate in the Republic climbed 20% to 12% of gross income. The official justification was a need for more funds to continue the war. No new increases are expected for at least six months.
Also, what is known about the history of the war from the Time Warp group? I'm working under the assumption the future is immutable (hopefully not). How long did the war last? What parts of the world do the Eck control? All of it? How is the eck government's treatment of humans, elfs, etc? Are they slaves?
Water poison -
6800-6850: period when (it is thought) the water was poisoned in Arboria.
Webster, Meg (Ben) Viking Orcish female. Sculptress and warrior. Died 3197 in Vorn in the fire and ice adventure.
Werner Gunthor, "Ouhd" (Ben) - Hefty, short, fairly cool for a dwarf. Deaf. represented the Mountain Dwarves/Grey Dwarves of Arnsata as Wizard General. Leader (mostly :) of the Tim and Werner Group.
Missions: Temple of Friendship, Fire Dwarven Necromantic Research Facility.
Werner speaks (late 3202?):
"Friends we are in the midst of events that will change to course of all that is to come. We must tread carefully on the treacherous road ahead, for our failure could mean the end of life as we know it. Our immediate objective is to locate and secure the sword known as "The Captain" [the King?]. We have only one clue in this quest, that an orcish lich "somewhere beyond the mountains to the north-east" was the last to see it. Unless any of you have proposals for another means of locating the sword, we will procede to the mountains directly. Within the mountains we will contact the Grey Dwarves at Arnsata. We will ask them for whatever information they might have of the terrain beyond their mountains. Perhaps they can supply us with maps. Perhaps they know of another ziggurat. Perhaps they will give still more cool magic stuff. At last word, the grey dwarves were beseiged by the Echyebrech, but a special force was sent from the Temple some time ago to see what could be done. We will almost certainly be traveling through occupied territory, prepare yourselves for the worst. We will procede from the dwarvish fortress based on what we learn there.
There are other issues to be resolved. We must come to a conclusion on them before we can procede.
1. What will we do with the black box. It is very dangerous for us to carry the box around with us. It would be very easy for us to lose it again to the hands of some enemy. For us as a group to use it would be foolish. However, the usefulness of the box is tremendous. It is my understanding that Wizard-General Guaneri has the ability to take the box with him when he uses it. So, one option is to send him home with the box to complete some other mission (perhaps gathering the people necessary for the virtue puzzle, or locating Maroczy and The King). This would get the box away from us, probably aiding us in our need for secrecy. On the other hand, W-G Guaneri is a tremendous asset to have with us. Input on this issue?
2. What is our position with the alliance council? We have with us Kiphlem Thorne, an impeached (?) councilman. W-G Guaneri and myself have been acting in direct contradiction to council dictates. However this may not be common knowledge. Allying ourselves with the council is, in my opinion too limiting on our actions. However, angering the council is not wise. Keep in mind Magos now has a council seat representing EOW. In country votes, Guanerius could nullify him (in the absence of Mailog) as long as he is in attendence. Input?
3. We are almost certainly being followed or tracked in some way. Magos is too smart not to know what we are doing. How can we counteract this?
I'd like to hear what you all have to say ASAP. Time is of the essence."
Wildgrass, Rosemary () - Archer killed in combat with minotaurs on landbridge of Persand cave complex with the Persand Expeditionary Force, November 10039.
Wiles, Andrew (NPC) - navigator. Member of Pike Group and Order of the Ring. Went with Persand Expeditionary Force.
Wizard General - Known or suspected Wizards General: Werner Guntor, Kiphelm Thorn, NOT Tim Da Reaper.
Xiktiki-Kakola-Takica-Kola -... (Ben) Trollish male. Brought back to Syllabus by the Drow spell component hunters
Yatsura, Uresei (Ben) Sudibin male. Warrior and religious quester. Died in the Poisons in the South adventure working for ?
Zand, Dirk (Ben) Human male. Adventurer! Participated in failed Garibaldi's Cut Bridge Mission. Lived in Sprinal Tap with trolls for six months. Friend of Othniel. Believes SOAK should take a more active role in the war.
Ziggurat -
One ziggurat is known as the Temple of Friendship (location?). Ben summarizes in 1994: "As you know, we basically "passed" the orcish virtue test. They gave us 11 kick-ass items, [what items?] told us the box was ours and sent us on our merry way. We proceded to lay plans for "raiding" the Zig as non-violently as possible and retrieving the box. These more or less worked, largely because of the extreme power of the impressive collection of items we have assembled. We fled the area, and escaped with the box, unscathed except for losing one pegasus. (Sept 3202?) "
Geoff says: The box seems an ideal tool for collecting people for the virtue puzzle at the other Ziqqurat; if GG can use it with sufficient accuracy to scoop up the personnel we need and bring them to the front door of the Ziqqurat (which would make an excellent base of operations, since it is so defensible; in the worst case we can hole up in there and be totally inaccessible, or spring all sorts of fascinating traps... ) Last I heard, the territory beyond those mountains was full of all sorts of horrid monsters and hostile races of which we had only heard rumours previously.