One-hand, Elgin (NPC) - a swordsmaster with... only one hand.
Member of Pike Group. Missing and presumed dead (or captured?) after Eck
Temple Mission. Mission: Eck Temple Mission.
O'Nine, Fore () - Killed in combat with egyebrech in Rock-funnel
room of Persand cave complex.
Opheila (Gooch) - Archer. Member of Forsythia Cemetery Exploration.
O.R. - see Order of the Ring.
Orange potions - generally heal potions.
Orcish Reconstruction League - an organization out of KDP E that is
involved in the restoration of Vyrica.
Orcish Virtues, Eleven Ancient - Beauty, Joy, Hope - Courage,
Strength, Honor, Discipline - Patience, Law, Knowledge, Reason. See
Virtues.
Orcs - a race of hominids.
Orcs, Dark - Guanerius was rescued from them at one point.
While the Tim and Werner Group was training in Salami, Werner received a message from Alotar informing them that the Dark Orcs had sent personnel to instruct the Fire Dwarves in necromancy for the purposes of the war. See the Fire Dwarven Necromantic Research Facility.
Orcs, Modern - Language = "Russian"
Orcs, Middle - 200 years old. Language = "Latin". Gave rise to many of
EOW's modern languages and perhaps some of its "middle" languages as well.
It is also closely related to Krimic and Marian.
Orcs, Ancient - Language = "Greek." See the Captain, Ziggurat, Artaxerxes,
Virtues, Grendel's Cave...
- According to a briefing by El Ouhd: "It has become clear that there are
multiple planets. At some point in the past these worlds were joined and
all life stemmed from one point." At the present it is not possible to
reproduce the Ancient Orcish magics that help control the portals. The
links (portals) were made BEFORE the Ancient Orcs. The "keys" for the
portal that the Mock Turtle Agents were to use were two rings, one set with
four stones (topaz, diamond, sapphire and emerald) and another set with six
(topaz, diamond, sapphire, emerald, ruby and amethyst). [so perhaps these
rings are ancient orcish]
- See ... Temple of Friendship, Desiderata.
- From solution of Brid Puzzle (Dukas Puzzle?): So, why Classical Greek? Well, there's the Ancient Orcs and the Middle
Orcs. Middle Orcish has generally been represented to us players as Latin,
and Ancient Orcish maps to Greek. What this tells us (not surprisingly) is
that the stuff about the rings goes that far back... not a surprise, really,
but we've focussed so much on the Middle Orcs (the virtue thing [ancient
orcs?], the pacifism, the amazing temples, the fact that if the portals
we've been using preserve time correlation, the Founding of The Temple in
Vorn (from which Vorn years are numbered) lands in the Middle Orcish Period
(and/or right around when the Water in EOW became contaminated...)), this
reminds us that the whole danged thing goes back even farther. Any reason
not to imagine that it goes back beyond the Ancient Orcs as well? Likely.
Meanwhile, are there any ancient orcish sites we should investigate? What
archaeological sites have formed the core of what is known about the ancient
orcs?
Order of the Carnation - organization in Forsythia. Head knight was once Sir James.
Order of the Ring. An adventuring group known for meddling with
major artifacts and serving causes greater than themselves. Employs the
Ilico Trading Co as a front. When Peregrine Falcon woke up a couple of
years after the Rajendra Rescue Mission (? in 10040 or later?) he found
that Kendra, Astro, Folger were missing, and the Order was "draining itself
in the misery of loss rather than to fighting forward to find them."
Known or suspected members: Astro, Aviendho, Janielle Benton, Itza
Biznitz, Simmian Calveras, Cynthia Caruso, Corel de Lesseps, Peregrin
Falcon, Tanager Falcon, Richard Folger, Willwerk Forfude, David
Grendelhunter, Guanerius Guaneri, Istvan Harka, Duncan Idaho, Christopher
Lewis, Nick, Tri Noolya, The Pat, Katie Resnick, Squire Reyl, Jeannette
Mistletoe Sarbinnes, Gerald Sheffield, Veto Shusako, Mark Stone, Dextro
Stunkfellow, Takagashi, Kendra Thrax, Andrew Wiles
- Persand with Delmaruntha Dig - October 19th or so, 10037 - Katie
recruited the the Delmaruntha Dig group who were stuck on Ilum Alpha,
foiled in their initial attempts to get to Persand. The group faced a
wraith there which is how Kendra had her soul cleaved(?). [PF,TF, RF, KT]
- Patville/Tree Bark with Delmaruntha Dig - The party arrived Carp Center
to try to get (sarin?) bark to heal Katie's soul. They killed the rapist
slime-bag mayor of the town, installed The Pat as the new mayor and got the
bark. Everyone trained for four weeks afterward. See Squire Reyl. [PF,
TN, TP, SR, VS...]
- Biskupin Necromatic Research Facility with Delmaruntha Dig - We got in
a huge fight with a lich and oodles of skeletons, but almost everyone made
it back. We searched the place thoroughly, found out a little more info
about the ongoing war, got the bodies of our fallen, destroyed all evil
magics, burned the fortress to the ground, and everyone is now training for
16 weeks. See Squire Reyl. [IB, SC, PF, TF, N, SR, VS]
- [We returned to Port D'Arthur to meet with Katie and a wizard (who?
Astro? Folger?), and recouperate. I (Squire Reyl) will be in Port D'Arthur
for a few weeks studying Swimming, and staying in the "Eagle Talon Inn"...
(Ben?): After my comrades returned from their mission on the island
(Biskupin?), we were briefed on an excursion to Yarisuto.]
- Final Absorption of Delmaruntha Dig Group - see Delmaruntha Dig Group's
"Unemployment adventure."
- Yarisuto Prisoner Rescue - After escaping Delmaruntha, the team met
with Thrax and Folger in KDP, and from there headed for Yarisuto. They
sneaked/fought into the city, dropped off "medical supplies" at the
hospital, and then went to the prison/tunnel. There was a fight at the
entrance, magickal traps on the doors, and inside, several horrid creatures
including a mind-flayer and something wearing a Crown of Spell Absorption.
Most prisoners had been relocated but a handful were rescued, with only one
or two party members missing (and presumed captured.) Potions were used to
prevent the plague. [AA, PF, TF, TN, DS, JMS]
- Arboreal Portal - The party set out for the western coast of Vyrica in
order to make their way to the portal. Enroute, they passed a black
flagged ship at an island that they decided not to investigate. On the
coast they found a mysterious black tower that had sprung up since they'd
last been in the area. The decision to check it out led to the sinking of
their ship and two of the three life boats. See the Vyrican Black Tower.
- Rajendra Rescue - (July 19-26?, 10038) A group went to Melanchthon to
ransom Rajendra Thar from the Mourning Glories for 100,000sc worth of
perfect emeralds. Treachery ensued but the group overcame the Mourning
Glories and escaped with Rajendra, all but three emeralds and most of
Peregrine. Here they met "Melaine," Willwerk and David disappeared and
Peregrine was killed the first (?) time. See also the Melanchthon Morning
Herald report. [SC, DG, PF, TF, WF, CL, TN, GS, MS, DS]
- Persand Portal Mission with Pike Group(?)/OMNICO(?) - Nov 10039 - a party of about 20 went to destroy a portal believed to be supplying the Eckyebrech base on Persand with ships, supplies and personnel. The portal was unreachable and losses were heavy. Katie vanished fighting Mowcrot.
- Nazgul Attack - (10040? 10041?) - Nazguls stormed the OR complex,
destroying Rajendra and nearly killing Astro as well, but the remaining
company saved him with the potions made from the (sarin?) trees. [Astro,
CC?, TF, RT]
- OR Rescue Mission - Many members of the Order were lost - presumed
captured or killed while trying to rescue other members of the Order from
an island in the Western Ocean. [TF]
- Persand Portal Mission with Pike Group(?)/OMNICO(?) - Nov 10039? - a
party of about 20 went to attempt to destroy a portal believed to be
supplying the Eckyebrech base on Persand with ships, supplies and
personnel. The portal was unreachable and losses were heavy.
- Sword Quest with OMNICO - see Sword Group.
Origen (NPC) - scribe of the Broken Arrow Mines on Vorn.
Orlando the Red (or Orlantro) - a druidic traitor. Members of
OMNICo were doomed by some druids to find this Orlando the Red, as a
traitor, and bring his soul to the central plains of Vyrica to lay it
before the feet of the High Druid. Conceivable parallels with "Luke." See
Lantelle Svorak.
Orson's Gold - puzzle and first adventure for the Verteux Loonies.
Orson Riverman apparently had left his hobbit family fold and consorted
with orcs, gnomes, elves, humans, and anything else that amused him. He
talked about having great treasure, but did not seem to spend it, and would
not reveal to anyone the nature of what he had found. Then, one day, a
bird came bringing a message signed by Orson. The message was written in
runes on a sheet of paper decorated by all sorts of bizarre images.
However, by the time the Loonies saw it, the writing had all disappeared
from the paper. Luckily, Drogo sort of remembered what had been on it, and
he and The Pat collaborated to reproduce the drawings - a line of gourds; a
skeletal hand; a three-legged turtle; and a woman holding her large, bare,
pointed breasts. The Strange Runes could only be approximated. The
Verteux Loonies attempted to solve the puzzle and spent a goodly amount of
time wandering around the wilderness having adventures and finding
interesting things, but in the end had to give up on their dreams of
treasure. See the Verteux Loonies.
Corrections? Additions? lkies@jumpgate.net
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